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Nineteen Minutes of Moirai

If you are an adult with responsibilities it can be difficult to find a lot of time and money for video games. If “free” and “takes less than twenty minutes” sound like good parameters here, then you might want to give Moirai a try (you might not if the topics of death and suicide are things you really need to avoid). The graphics will remind you of a simpler time when you had to get off the phone to be on the internet. There isn’t much to do in the town of four houses you start in. You can talk to each non-player character to get a vague idea of something to do, but you won’t find much in detail: believe me, the nineteen minutes I put into this game is very generous for a playthrough that explores everything. It’s not an exploration game where you have to click on some obscure detail to find a clue; just keep playing intuitively and you won’t miss what this game has to offer.

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It’s not a good idea to explore the abandoned mine without a lantern and a knife.

 

In the end, I was kind of disappointed with the final result I got. It’s a neat concept, I’ll give it that, but I have a hard time imagining how it could evolve into anything else but the little trinket that it already is. I did enjoy it, though, so I encourage you to go play it before reading anything else about it. I won’t tell you what is right or wrong, but please don’t be the kind of jerk who tries to break the game. I think it’s worth playing along, no matter what you choose to do.¬†And the Steam reviews tell the truth: there are no jump scares. I wouldn’t be telling anyone to go play it if the whole thing was just a setup for a lame prank.

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You do get to meet interesting people when exploring the caves.

That’s all I can say for now. If you have already played the game and want to share your thoughts about it, please leave a comment. I’m always interested to hear what people think of what they read here.

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