At one time I was an anti-Steam Luddite. I was used to an old model of game distribution whereby a person would go to a store, pick up a disc, bring it home, and the household would be able to play the game. I resented the very notion that my dad, my brother, and myself would EACH have to pay ~$70 for the game we wanted to play. But, as the platform grew, their extreme discounts made things more affordable, and when I was no longer living in the same house as family members with whom I might want to share I was primed for my eventual turn: there was no other way to play Civilization V. It was a choice between Steam and no Civ. We know how that turned out.
So, now the majority of the video games I play are on Steam. Ever since the Full Steam Ahead series started on this blog, at least half of the content here has been related to games that were purchased and played through the increasingly ubiquitous platform. As far as gaming and content goes, I have come to put a lot of trust in Valve’s Steam. Unfortunately, they have chosen to punch a hole in that trust. As of this morning, Super Seducer was still available on the Steam Store. In case you haven’t heard, it’s supposedly a dating sim. I didn’t think I would be writing about this genre again so soon. It’s not normally my thing. But this goes beyond things I personally don’t like. It’s very, very bad. It basically teaches men not to take “no” for an answer, and to pursue in the face of requests to desist. This “game” should not be given a platform, and I already trust Steam less because it’s been available for some time now. Sony’s PlayStation has done the right thing in not publishing this. Good on them.
Now, before anyone starts shouting “FREEZE PEACH!” at me, let me be very clear: this is not about banning the existence of this game, nor using state-sanctioned coercive force against La Ruina. This is about a private platform that has many times exercised its right to limit the content that they provide on their service. They did so in 2012 when they pulled Seduce Me, in 2014 when the developer of Paranautical Activity tweeted a death threat at the president of Valve, in 2015 when a GLBT murder simulator was removed within hours, in 2016 when Digital Homicide was deemed to be hostile to customers and when a whites-only mod came our for Stellaris, and more recently when they pulled almost 200 “spam” games which were evidently an attempt to abuse the trading card market. The point here is that they have made no pretence that their service is a completely free pipe like the internet in general.
So, if Valve does remove games from Steam for various reasons, then I see no reason why they should permit this. If they don’t want sexual content, it’s like Seduce Me. If they don’t want hostility towards their customers, they need to remember that women use Steam too. If normalizing the stalking behaviour advocated by the incredibly toxic PUA community is acceptable under their terms and conditions, it’s time to make a change. If they are not willing to do this, it is time to reconsider how much we trust their platform. And as I wrote a few weeks ago, everything runs on trust. There was a video game industry before Steam. There will probably be one after Steam. How long that period of time is may depend on how much we can trust the content on their platform.