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Author: Alastair

Alastair lives in Calgary with a wife and, according to medical professionals, a cat. He is, in no particular order, a playwright, a greengrocer, horrible at short biographies, and a fan of games of all sorts.

Full Steam Ahead – Wrestling Revolution 3D

Time logged before Full Steam Ahead: none

Welcome to the final post of the month of Adam. Over the past month, I’ve explored a variety of games chosen by Adam Nordquist. These games have been confusing. These games have been terrifying. These games have be difficult to enjoy and difficult to play. These games have, almost without exception, been as weird as hell. What’s more, these games have been a real challenge to write about.

For most of my posts, I can usually get at least a paragraph or two out of my previous experiences of the game. For the month of Adam, I’ve been handed a series of games so far outside my wheelhouse that I often have no idea where to even start writing. I can’t speak with experience about Russian biological science fiction. I don’t have a lot to say about Swedish horror. I am probably the least qualified person in the world to write about queer bondage or demon hunting. I don’t know that anyone can talk about whatever the hell The Norwood Suite is about.However, for the last game of the month, Adam has given me, to use his words, a reward for getting through everything else.

Adam has given me a professional wrestling game. I’ve been a fan of pro-wrestling for some time. I watch wrestling shows when I can. I try to keep abreast of the storylines in a handful of promotions. I just finished Mick Foley’s autobiography Have A Nice Day: A Tale of Blood and Sweatsocks, and enjoyed it. And yes, I play wrestling video games. However, Adam is still Adam, and he would never pass on an opportunity to make me regret giving him this power. Thus, Adam has chosen the worst wrestling game I’ve ever played.

Adam has chosen Wrestling Revolution 3D.

Adam, you are a generous, compassionate human being. And also sometimes a jerk.

Full Steam Ahead – The Norwood Suite

Time logged before Full Steam Ahead: none

“It is absolutely necessary, for the peace and safety of my sanity, that some of Steam’s dark, dead corners and unplumbed depths be left alone; lest Adam’s bizarre taste in games wake to resurgent life, and truly weird games splash out of their black lairs to newer and wider conquests.” Alastair Starke, with apologies to H.P. Lovecraft (but not many).

We return to the month of Adam, in which Adam donated a significant amount to the Calgary Distress Centre, and has chosen to use his power to choose the games for Full Steam Ahead to make me suffer.

This week’s game is a little-known indie game called The Norwood Suite. Released in October 2017, is the most recently released game yet encountered on Full Steam Ahead.

Remember back in the post for Vangers when I said it was going to get weird? I didn’t know the half of it.

Full Steam Ahead: Ladykiller in a Bind + Midnight Ultra

Time logged before Full Steam Ahead: none

Awareness of either of these games before the month of Adam: none


Welcome back to the month of Adam. Adam donated money to the Calgary Distress Centre, and has chosen some really weird games for me to play, because he is simultaneously charitable and sadistic.

As odd as it may sound, I take pride in my writing. I won’t pretend that every piece I write for Almost Infinite is particularly novel, or filled with brilliant observations, or even terribly coherent. All the same, games are important to me, and the writing I do about them is important, and as with many things I’m proud of, I share my writing with the people in my life who matter to me.

Having said that, I have some reservations about sharing this particular post with my Grandma.

Welp.

Full Steam Ahead: Year Walk

Time logged before Full Steam Ahead: none

Welcome back to the month of Adam! For those unaware, Adam donated enough to the Calgary Distress Centre to select games for the entire month of August, and I’m now playing through them. Now, he made an effort to select games of which I had no prior knowledge. He was initially successful, but eventually he had to release the list of games to me. At that point, I was free to do some research.

We will talk about Year Walk the second game in the month of Adam in just a bit, but I would like to talk, for a few brief seconds, about some of the parameters I gave Adam. Adam is, after all, a friend, and he wanted to know if I had any specific requests. I’ll confess, I have no interest in playing any propaganda games, and I don’t particularly enjoy horror games. I said as much. Adam smiled, nodded, and then promised that he wouldn’t make every game a horror game. If you know Adam, you know that’s actually a fairly merciful guarantee.

So, let’s talk about the research I put into Year Walk. According to Wikipedia, “Year Walk is an adventure game developed and published by Swedish mobile game developer Simogo.” That doesn’t tell me a whole lot, but the words “adventure game” and “Swedish” lead me to believe that this is going to be a horror game. Now that I have completed Year Walk (including the secret second ending) I can tell you that initial hunch was right on the money.

So that’s the game Year Walk, but what actually is a year walk?

I’m am concerned, but also captivated.

Full Steam Ahead – Vangers

Time logged before Full Steam Ahead: none

Dear readers, When I introduced the Steam-Powered Hope initiative during the holiday season last year, I expected to see a game moved here, or a replay there, gaining a few extra dollars for the Calgary Distress Centre along the way. Never, in my wildest dreams, did I imagine someone would donate $100, and pay for five new games for me to play.

In recognition of this donor’s generosity, I humbly ask that you grab a pen, pencil, or sharpie, go to the nearest physical calendar you own, scratch out August, and write Adam in its place. Because my good friend Adam Nordquist has just bought this month, every post in August will see me playing through a list of games carefully chosen by him.

To give you an idea of Adam’s rationale our decision process, he presented a shortlist of a dozen or so games to me back in June. Then, he eliminated any game I had any familiarity or knowledge of. I’m diving into this blind, and I’m bringing all y’all with me. So, without any further ado, let’s get the month of Adam started with Vangers!

Those of you who don’t know Adam… strap in. This is going to get weird.

Full Steam Ahead – Batman: Arkham Asylum

Time logged before Full Steam Ahead: 46 Hours

Just so that we’re clear beforehand, I love comics, and heroes, and good storytelling. The character of Batman is one the earliest memories I have, and the fact that Batman has always sort of been at the front of many aspects of geek culture has been particularly good to me and my interests. So make no mistake, there will be many other opportunities to talk about what that means to me, and what Batman means to me, and how I feel about the Batman games in my steam library, as well as introductions and more in-depth explanations of various aspects of the Batman mythos. But that’s not what I want to use this post to talk about.

You see, I’ve already played Batman – Arkham Asylum many times. I love this game. I’ve played the story, I’ve played the challenge maps, I’ve completed all the Riddler’s challenges. So I want to try something different with this game. In my mind, without a doubt, the Batman – Arkham series of games by Rocksteady Studios do a better job of capturing the feeling of being Batman. So, if that’s the case, how good a Batman can I be?

Nana nana nana nana…

Full Steam Ahead: Age of Empires III

Time logged before Full Steam Ahead: 9 Hours.

 

The Age of Empires series of games is special to me. These are the games that introduced me to the real-time-strategy genre. Age of Empires got me interested in the classical empires of Persia, Egypt, and Greece. Age of Empires II brought the stories of medieval leaders to life: Joan of Arc, Genghis Khan, and Saladin. Age of Mythology took the well-balanced, carefully crafted gameplay I had come to love, and transported it to the world of Norse, Egyptian, and Greek legend.

So, let’s make no mistake: Age of Empires III is fun game. It is a well-balanced real time strategy game, and part of one of that genre’s most consistently excellent series.

Now watch as I spend most of the rest of this article barely talking about the game.

The Spanish home city, and title screen of Age of Empires III.

Full Steam Ahead – Prince of Persia: The Two Thrones.

Time logged before Full Steam Ahead: None

Run along the wall, over a yawning, dark, abyss. Jump from the wall to a nearby ledge. Sidle over to a flagpole before the ledge collapses. Drop down, swing around the flagpole, leaping to a nearby grate. Plunge your dagger into the grate, so you don’t slip down the wall. Jump to the balcony above the grate, rolling past the pressure triggered darts. Sidestep around the swinging blades, slide down a banner hanging nearby with your dagger, drop down the floor, sneak up behind the guard, and slit his throat.

How many ways can this go wrong? What are the chances that it would all go right the first time? Don’t worry, because you will get to try again.

And again.

And again.

…and again, and again, and again, and again…

Full Steam Ahead: Divekick

Time Logged before Full Steam Ahead: 90 Minutes

I’m going to oversimplify things a little here, so please bear with me. No matter what mechanics, genre, themes, or budget a game has, their interaction with the player can be broken down to a cycle of three steps: choice, action, result.

Lots of games pride themselves on the freedom of choice they give to the players,. Similarly, in many games, the mechanics are multi-faceted, intricate machines which are prepared to account for a dizzying array of player actions. Not every game succeeds in showing how player choices matter, but some do an excellent job of showing how a player’s choices and actions affect the world of the game.

This is a drastic oversimplification of things, and I’m sure many of my friends with enthusiasm for game design and theory would say as much, but for today’s episode, oversimplification is appropriate; I’d argue oversimplification is what Divekick is all about.

This is either about to get, or is already, very silly.

Full Steam Ahead – Mass Effect 2

Time logged before Full Steam Ahead: 32 Hours

Every now and then, this list of randomly generated games throws me a bone. A few weeks ago, I got to play one of my absolute favourite games (and listening to the response, a favourite of some of our readers as well).

It may interest you to know that the original Mass Effect was not appealing to me the first time I played it. The first time I played Mass Effect was on a friend’s Xbox 360, and I found the controls to be unintuitive and imprecise, making even the game’s initial sections a bit of a slog for me. It wasn’t until I played the sequel years later (also on my friend’s Xbox 360) that I really got interested in the series. It’s a little backwards, but Mass Effect 2 is that game that got me interested in Mass Effect.

Years of study have shown me that two comes after one… and that I’m an idiot.